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01-04 (16:58) HYBE IM nets $21 million to expand publishing business by wielding the power of K-pop
01-04 (16:27) SAG-AFTRA urges more non-struck game studios to sign interim agreement
01-04 (11:58) Embracer studio Eidos-Montreal has laid off 75 employees
31-03 (22:41) Want to know the best way to gain attention on Steam? Add a demo.
31-03 (20:12) How Ninja Theory created Hellblade II's unsettling soundscape
31-03 (16:58) EA veteran Adolf Kristjansson is the new CEO of Starbreeze
31-03 (16:41) The key to Eggy Party's UGC success lies in recommendation system iteration
31-03 (15:27) Monster Hunter Wilds has topped 10 million sales in one month
31-03 (14:12) Amaze founder temporarily steps back after harassing event staff
31-03 (13:12) Myst developer Cyan Worlds has laid off half of its workforce
28-03 (23:41) How Star Wars Outlaws' poker-style mini-game helped to define its tone
28-03 (16:27) 'We write good stuff in the pub:' the comedy first approach to Thank Goodness You're Here
28-03 (15:58) Ubisoft spins off new subsidiary for three of its biggest franchises in partnership with Tencent
27-03 (20:12) Pentiment director explains how going all-in on fonts helped elevate the medieval Detective RPG.
27-03 (16:27) Nintendo launches new mobile app to speak directly with players
27-03 (16:27) Why your next game needs a babygirl
27-03 (13:12) Embracer studio Crystal Dynamics has laid off 17 workers
26-03 (17:27) Cyberpunk 2077 developer CD Projekt taps Scopely to develop franchise spin-off
26-03 (12:58) Activision user research workers are unionizing 'to create an industry that works for them'
25-03 (21:58) UC Santa Cruz professor roleplays gig economy, publisher negotiation, and layoffs with game design students
25-03 (15:12) The director of Tactical Breach Wizards is right: animate words, not letters!
24-03 (18:41) Exploring Quito, Ecuador (and soccer fever) in despelote
24-03 (17:41) Achieving 'creative sobriety' in game design
21-03 (19:12) How Assassin's Creed Shadows strengthened Ubisoft's process for bringing history to life
21-03 (18:12) 'It's okay to make a small game:' Astro Bot director Nicolas Doucet says tiny ideas contain huge potential
20-03 (21:58) 'Consume Me' Wins Grand Prize, Nuovo Award at the 2025 IGF Awards
20-03 (21:41) How Civilization VII's powerful narrative system helps players experience unique parts of history
20-03 (20:58) Nintendo, Microsoft, EA and others unite to make accessibility messaging a priority
20-03 (20:12) 'Balatro' Plays Winning Hand at GDCA 2025, Receiving Game of the Year
20-03 (18:58) 'We need to define what it means to be safe as [players] around the world:' a code of ethics in gaming
20-03 (14:58) The bleak humor and desperate power of Consume Me
20-03 (00:27) Industry-wide union UVW-CWA has already welcomed over 100 new members
19-03 (22:58) The scratch coding and sharp constraints at the heart of Animal Well
19-03 (21:58) Netflix Games boss says the streamer must strive to cause 'disruption'
19-03 (17:27) Unity prioritizing AI workflows, enhanced performance, and expanded platform support in 2025
19-03 (17:12) Unity's CEO, CTO promise 'stability' after runtime fee debacle
19-03 (16:58) How Assassin's Creed Shadows makes environments look great up close and at a distance
19-03 (15:41) 'I'm worried about the death of art:' What will generative AI cost us in the end?
19-03 (15:27) Game workers in the U.S. and Canada launch industry-wide union to fight for 'dignity and respect'
19-03 (00:12) Silent Hill 2 Remake involved finding the 'good enough' and 'not enough' elements of a classic
18-03 (22:58) Pondering the depths and delights of 'plunderludics' in tapecaria
18-03 (18:12) The technical magic behind Doctor Strange's portals in Marvel Rivals
18-03 (17:58) The comedic cheat sheet that helped build Tactical Breach Wizards
18-03 (13:41) 'The public are kinda crazy:' Palworld developer Pocketpair underlines the human cost of success
17-03 (18:41) Unity claims 79 percent of developers are 'feeling positive' about generative AI
17-03 (16:12) Roblox open sources 3D Cube model in first launch of genAI tools
17-03 (09:58) Remedy CFO Terhi Kauppi is departing the studio
17-03 (09:58) Payday 3 rescue mission 'Operation Medic Bag' will prioritize new features over DLC
17-03 (09:58) Manor Lords has sold over 2 million copies in under three weeks
17-03 (09:58) Ubisoft wants to extract more cash from €120 billion live service market
17-03 (09:58) Ubisoft headcount declined by 1,700 on the path to its highest net bookings ever
17-03 (09:41) Drag-themed fighting game Drag Her! ends development
17-03 (09:41) Ubisoft cancels free-to-play spinoff The Division Heartland
17-03 (09:41) From ASCII to Pixel Art and Back
17-03 (09:41) IO Interactive hires CTO to steer technical ops and engine development
17-03 (09:41) Sega blames falling profits on 'challenging conditions' in Europe
17-03 (09:41) Marvel's Midnight Suns director worries the card-based combat kept players away
17-03 (09:41) Stellaris' new AI characters are powered by AI voices
17-03 (09:41) The Game Show Interview: Game Music & Game Design
17-03 (09:41) Fleabag creator Phoebe Waller-Bridge to produce Tomb Raider show at Amazon
17-03 (09:41) Sony champions live service titles, claims PS5 hardware sales have peaked
17-03 (09:41) Firaxis vet Jake Solomon unveils new studio making a 'life sim' game
17-03 (09:41) Unity Create boss Marc Whitten is resigning
17-03 (09:41) Sony has appointed two PlayStation CEOs to replace Jim Ryan
17-03 (09:41) Square Enix to lay off employees in American, European offices
17-03 (09:41) Narration Avenues in Multiverse Games
17-03 (09:41) Developer Double Eleven taken off Prison Architect series after nine years
17-03 (09:41) How Cryptmaster turned 'a dictionary's worth' of words into a fun dungeon crawler
17-03 (09:41) Did you know the car in Pacific Drive has a 'soul?'
17-03 (09:41) Is Strategy design due for a shakeup?
17-03 (09:41) Little Kitty, Big City tops 100,000 sales in two days
17-03 (09:41) Did I Make My Game Myself (and does it matter)?
17-03 (09:41) Square Enix is rebooting its game business around multiplatform development and 'unforgettable experiences'
17-03 (09:41) Australian studio Mighty Kingdom laying off 28 percent of staff
17-03 (09:41) Watch what happens when devs turn their games up to 1,000
17-03 (09:41) Why does EA think in-game ads are better business than a Mandalorian game?
17-03 (09:41) It looks like WB is returning Adult Swim-published games back to devs
17-03 (09:41) EA boss thinks ads in triple-A games would be 'meaningful' growth driver
17-03 (09:41) Evil Empire delays The Rogue Prince of Persia's Early Access launch to avoid Hades 2
17-03 (09:41) Microsoft launching web-based mobile game storefront in July
17-03 (09:41) Xbox president: Studio closures will ensure 'business is healthy for the long term'
17-03 (09:41) CI Games sanctions another 30 layoffs in 'final, targeted round of redundancies'
17-03 (09:41) Capcom hits new record for sales and profits in 2023-2024 financials
17-03 (09:41) Steam suddenly banned in Vietnam
17-03 (09:41) CWA asks Microsoft 'where is the respect and compassion?' following studio closures
17-03 (09:41) Yellow raises $5M for genAI-powered 3D modeling tool
17-03 (09:41) Book Excerpt: Tabletop Game Accessibility: Meeple Centred Design
17-03 (09:41) Nintendo kills X integration for Switch in June
17-03 (09:41) Skybound taps former Activision Blizzard exec to lead marketing efforts
17-03 (09:41) Lightforge Games laying off 'majority' of development team
17-03 (09:41) Building game worlds with creative lifehacks from the field of writing
17-03 (09:12) Snapping Your Career into Place with Ben Brode: Game Developer Podcast Ep. 48
17-03 (09:12) Book Excerpt: Learning Video Game Design on the Tabletop
17-03 (09:12) How a South Korean intern saved Valve from a Vivendi lawsuit
17-03 (09:12) Photography Games | Game Developer Spotlight Series
17-03 (09:12) Preserving the Past With Charles Cecil: Game Developer Podcast Ep. 46
17-03 (09:12) Take a look at Nix's motion capture puppet from Star Wars Outlaws
17-03 (09:12) Gamescom 2024
17-03 (09:12) Double Fine documentary's bittersweet epilogue highlights need for safe workplaces
17-03 (09:12) On the unionization frontlines with Autumn Mitchell, Emma Kinema and Chris Lusco: Game Developer Podcast Ep. 45
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