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09-12 (15:30)  The business is the only stakeholder that matters
09-12 (13:45)  How to approach creating design alternatives in a sustainable way
08-12 (22:30)  Is there such a thing as mindful scrolling?
08-12 (13:30)  Thought-shaped UI, sigma (Σ) shaped designers, Figma's new DS features
05-12 (21:30)  The stories that keep us obedient
05-12 (21:16)  The AI era needs Sigma (Σ) shaped designers (Not T or π)
05-12 (21:16)  The anatomy of product discovery judgment
04-12 (21:16)  Silicon clay: how AI is reshaping UX design
04-12 (21:16)  Designing (or not) for community
04-12 (21:16)  Getting started with Lovable: the no-hype beginner tips to building with AI
03-12 (13:30)  Designing for signals: how intent & instrumentation shape AI-powered experiences
03-12 (13:30)  What do Figma's updates mean for Design Systems?
03-12 (13:30)  Why you need design maturity in a product organisation, and how to get it
02-12 (13:59)  How design leaders use OKRs to win user research budget
02-12 (13:59)  Designing decisions: Behavioral psychology that moves users
02-12 (13:59)  Biophilic design is the wellness revolution happening all around us
02-12 (13:59)  Unfit for uncertainty: Rethinking decision-making for missions
02-12 (13:59)  We are entering the era of thought-shaped software
01-12 (21:30)  A color suggestion study in accessible perceptual uniformity
01-12 (11:30)  Design critiques, mandated screen addiction, locksmith stickers, accessibility lessons
30-11 (14:45)  The UX behind screen time guilt
29-11 (07:59)  The product designer's Lens
29-11 (07:59)  The hidden design problem behind every Black Friday deal
28-11 (16:59)  Creativity is dead; long live creativity
27-11 (13:59)  Dawn of the undead peripheral
27-11 (13:59)  The internet needs an AI off switch
27-11 (13:59)  Apps have made shopping and dining less accessible, not more
26-11 (13:16)  What an accessibility conference taught me about designing for all
25-11 (23:59)  Florence Nightingale on vanity metrics
25-11 (23:59)  Why soft skills will define design careers over the next two years
25-11 (23:59)  Locksmith stickers are annoying, but kind of genius
25-11 (23:59)  Unmoderated UXR, software with integrity, training LLMs on your design system
25-11 (23:59)  Why your Brain Rot and social media addiction are actually design problems
25-11 (23:59)  Mandated screen addiction = undemocratic design
25-11 (23:59)  The onboarding Linear built without any AB Testing
25-11 (23:59)  When one idea does all the work
25-11 (23:59)  Human engineering
20-11 (18:16)  When software has integrity
20-11 (17:59)  The AI bubble isn't bursting?—?it's diffusing
20-11 (17:59)  Introducing the Design Stroll
20-11 (16:16)  Empathizing with a cartoon snake
19-11 (19:59)  What can't be measured could break your business
19-11 (19:59)  Ornament and Culture
19-11 (00:45)  Cultivating the human capabilities that matter most
19-11 (00:45)  How to re-use old User Research: the weakness many organizations face
19-11 (00:45)  Building a digital democratic platform designed for civic matters
19-11 (00:30)  The salt in the AI cake: seven emerging jobs no one is preparing for
18-11 (20:16)  I trust you not-or How to build trust with AI products
18-11 (20:16)  When the dark pattern is a glaring green checkmark
17-11 (23:16)  Is addiction the responsibility of UX?
17-11 (14:30)  AI remembers everything, the future of ethical design, the color reflex
17-11 (11:45)  Mind the story gap: Why great ideas fail without meaningful narratives
17-11 (11:45)  Patterns your brain can't unsee: Gestalt psychology in design
16-11 (16:59)  The illusion of unmoderated UX testing
16-11 (15:16)  Dear LLM, here's how my design system works
14-11 (14:59)  The ship of Theseus paradox in AI-assisted writing
13-11 (00:45)  What designers can learn from Zohran Mamdani's historical campaign
12-11 (13:30)  The evolution of Youtube: How every platform evolves into an ad machine
12-11 (00:30)  Guiding the future of ethical design
11-11 (15:45)  Why it's okay to break a fundamental piece of design advice
11-11 (15:45)  The future of work is sensemaking
11-11 (15:45)  Learning by doing: an essential method in a design course
11-11 (11:59)  When building software became easier with AI, deciding became harder
11-11 (11:59)  Internalize the problem before jumping into the solution
11-11 (11:45)  Let designers think
11-11 (11:45)  Everything I know about behavioral design I learned at Orange Julius
10-11 (23:16)  What we lose when we lose the creative struggle
10-11 (23:16)  The color reflex: Psychology that fires before you think
10-11 (11:45)  Designing for brain rot, Figma accessibility, Neo Robot, 10 easy UI fixes
10-11 (11:30)  We can't predict the future, but we can design for it
10-11 (11:30)  Synthetic developer, the solo designer's best friend?
09-11 (17:45)  From design to direction: Bridging product design and AI thinking
08-11 (17:45)  The invisible gap: Designing for users who reconstruct, not just read
08-11 (17:45)  What the Marble Machine can teach us about design, automation, and creativity
07-11 (11:16)  Material 3 Expressive: Building on the failures of flat design
06-11 (13:30)  We wanted Superman-level AI. Instead, we got Bizarro.
06-11 (13:30)  Is Figma in its accessibility era?
04-11 (22:16)  Shifting within: creating change inside a corrupt system without losing ourselves
04-11 (22:16)  RITE testing: how to test AI-driven products in a meaningful way
03-11 (23:16)  How AI writing tools fail to speak to writers
03-11 (23:16)  A Hippocratic Oath for tech... with teeth
03-11 (11:45)  AI gardens, Sora icon, Claude Code & Figma MCP, error handling UX
03-11 (11:45)  How grocery store layouts manipulate your shopping behavior
02-11 (23:45)  Neo Robot and the role of design in selling unfinished dreams
01-11 (16:30)  The hidden structure of digital products
01-11 (16:30)  Are we designing for brain rot?
01-11 (16:30)  How to nail onboarding?—?a case study of Runna
31-10 (12:45)  Designing for emotional dependence
31-10 (12:45)  Hoping for the long-term
31-10 (12:30)  The horrors of designing for omniscience
31-10 (12:30)  The paradox of tolerance
30-10 (23:30)  Sora app icon: a visual breakdown
30-10 (18:45)  After the AWS outage
30-10 (12:45)  Can technology fix voting?
30-10 (00:16)  Building AI-driven workflows powered by Claude Code and other tools
28-10 (23:16)  How Estonia, AI gardens and plywood make designers prolific
28-10 (12:45)  Recorded design walkthroughs: the best way to give your design a voice
28-10 (12:45)  Design prompt-building interfaces
27-10 (21:30)  Copiloting a perceptual uniform color triad
27-10 (13:45)  Hey designer, do you know what you are doing?

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