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  UX Collective (us)          
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25-04 (18:45)  On Apple's calculator apps
24-04 (19:45)  How to be strategic when picking a typeface
24-04 (15:45)  The promises and pitfalls of UX in AI-driven mental health care
24-04 (10:16)  What Slack's invite flow teaches us about virality
23-04 (21:45)  When users change their behavior to game the algorithm
23-04 (17:59)  Design tokens for non-designers
23-04 (17:59)  Salesforce & Shopify CEOs just declared war on human-only teams
23-04 (09:16)  Should your AI sound human?—?or like you?
22-04 (21:16)  How to bridge the gap (and work effectively) at siloed organizations
22-04 (21:16)  The AI trust dilemma: balancing innovation with user safety
22-04 (10:30)  How Chinese factories are quietly destroying the luxury brand image?
22-04 (10:30)  I broke my leg and learned some hard UX lessons
21-04 (18:16)  Everything's a vibe: is it progress or just an illusion?
21-04 (18:16)  Gimme some privacy
21-04 (10:30)  Create a vision that actually gets built
21-04 (10:30)  The oppressive foundation of minimalist design
21-04 (10:30)  Slow growth, emotional residue, 10 Figma hacks, from idea to vibe coding
19-04 (13:16)  The Roblox's creator illusion
19-04 (13:16)  Will AI make graphic designers extinct?
18-04 (21:45)  Reddit's Shiny Secret: Gamifying for 1.1 Billion People
17-04 (13:30)  The 500-year-old underdog no one is talking about
17-04 (13:30)  There's always more pie
16-04 (17:59)  Testing your UX ideas with vibe coding
16-04 (02:45)  A case for slow growth
15-04 (14:16)  DesignShift: From mindset to access
15-04 (14:16)  The best way to design for indecisive leaders is to serve them gelato
14-04 (23:45)  Designing for emotional residue over functional outcomes
14-04 (13:45)  Virally wrong, the shape of design to come, the A-Z of design
14-04 (13:45)  Healthcare needs interior decorators
11-04 (11:16)  The cost of UX: balancing cost, expertise, and impact
11-04 (00:30)  When faces go virally wrong
09-04 (13:45)  Writing the onboarding experience
09-04 (13:45)  It's not just AI that needs clear 'prompts'?—?humans do too
09-04 (13:45)  The A-Z of Design
09-04 (00:45)  What AI image generation means for creators & the ethical dilemma no one's figured out yet
08-04 (19:45)  Where design finds (and loses) its soul
08-04 (13:45)  Moving beyond the feature factory-building better, not just faster
08-04 (13:45)  If your team thinks they know exactly what to design, say it back to them
07-04 (13:59)  Why the car horn is the most annoying UX failure on the road
07-04 (13:59)  No research, calibrating trust in AI, SXSW recap, being a designer at 40
07-04 (13:59)  When constraints sparked creativity
06-04 (17:45)  The Microsoft 365 renewal dance: uncovering deceptive patterns
04-04 (13:30)  What Greek mythology can teach us about the dangers of AI
04-04 (08:59)  Manus AI: real or hype?
04-04 (08:59)  What it's like to be a designer at 40
03-04 (14:16)  Designing on thin ice
02-04 (23:59)  Humanity has an empathy problem
02-04 (13:45)  Four rules for how design influences technology
02-04 (01:16)  Building and calibrating trust in AI
02-04 (00:59)  Cursor, "vibe coding," and Manus: the UX revolution that AI needs
02-04 (00:59)  Designing for conversion sounds ugly-you should learn it anyways
01-04 (13:45)  How GenAIs build diverging color schemes
01-04 (01:30)  AI in automotive design simulations: breaking the barriers to adoption
01-04 (01:16)  Why don't they spend (enough) on research?
31-03 (13:45)  No research is (often) better than "some" research
31-03 (13:45)  UX or PX, the problem with research, semantic tokens, 5 tips for vibe coders
30-03 (15:16)  Don't just add AI on top: Rethinking mobile email UX for all workflows
30-03 (15:16)  SXSW 2025: AI doesn't give a damn about UI; Futurists are the hottest job on the market
29-03 (19:30)  Individualism, pop bands & workplace collaboration
29-03 (12:59)  Duolingo's 6-step reactivation experience
28-03 (23:30)  Mastering typography in design systems with semantic tokens and responsive scaling
28-03 (00:16)  Is this the death or dawn of human creativity?
28-03 (00:16)  Can we actually design for sustainability?
27-03 (00:45)  It's all fun and games... until your boss starts vibe coding
25-03 (23:30)  We built UX. We broke UX. And now we have to fix it!
25-03 (23:30)  From human-centred design to designer-as-human
25-03 (13:16)  Do chatbots really need faces?
25-03 (13:16)  Avoid premature solutions: how to respond when stakeholders ask for certain designs
24-03 (23:59)  Vibe coding tips for product designers
24-03 (23:59)  UX or PX? Why naming matters
24-03 (12:45)  Vibe coding, hype-driven CEOs, should you copy a competitor?
23-03 (15:30)  The cognitive cost of convenience
23-03 (15:30)  Whose design process?
22-03 (19:16)  The real problem with research
21-03 (23:16)  Font names, and plagiarism
21-03 (23:16)  Cracking the code of vibe coding
20-03 (23:59)  Test smart: how to deal with biases around testing?
20-03 (23:59)  Five Things Vibe Coders Should Know (From A Software Engineer)
20-03 (23:45)  Web accessibility requirements in the EU
20-03 (23:45)  And the Oscar goes to... Blender
20-03 (13:16)  Should you copy a competitor?
19-03 (20:59)  A bright future for strategic thinkers
18-03 (21:59)  How to grow as a designer even when you're overwhelmed with work
17-03 (23:16)  Don't become the butthead
17-03 (23:16)  Type, between two languages
17-03 (16:59)  Hype-driven CEOs: when innovation misses the point
17-03 (09:59)  Humanizing AI, designing change, Minimum Viable Whatever
16-03 (23:45)  Why is healthcare design so painful?
16-03 (23:45)  Figma's not a design tool?—?it's a Rube Goldberg machine for avoiding code
16-03 (12:30)  How these massive games keep players locked in
16-03 (12:30)  Eventbrite's bold rebrand: how 'The Path' reinvents its visual identity
15-03 (08:59)  A designer's bookshelf: 5 essential reads for creativity and insight
14-03 (17:59)  Dopamine addiction: the obscure side of the seeking-reward loop
14-03 (17:59)  LinkedIn is an example of a bad product we just got used to
14-03 (00:59)  Making AI work for us: how can NotebookLM help us spread good design thinking?
13-03 (17:45)  You know it's bad when even the science people are pissed
13-03 (05:45)  Opening our minds to AI-moderated research
13-03 (05:30)  Finding authenticity in design and career
12-03 (19:16)  Figma to functional: AI-powered iteration with Anima's Playground
12-03 (19:16)  AI + UX: design for intelligent interfaces

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