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17-12 (13:30) 3 color contrast mistakes designers still make
17-12 (00:16) Designing product delighters people remember and share
17-12 (00:16) Your users don't need training. They need scaffolding.
16-12 (13:30) Why cleaner design slides aren't the answer to getting your team to buy in
15-12 (23:30) Lower the surprise: Applying The free energy principle to UX
15-12 (13:45) Perplexity and NotebookLM don't use better AI—they use better intelligence flow architecture
15-12 (13:45) So your AI wants a personality
15-12 (13:45) Developers aren't the enemy
15-12 (13:45) Why feature roadmaps don't work for early-stage startups
15-12 (13:45) New navigation paradigms, ChatGPT talks too much, AI coding tools
13-12 (18:59) Sustainable growth flowchart
13-12 (18:59) What is design when you barely have time to do it?
12-12 (14:45) Will AI turn us into spectators of our own stories?
11-12 (12:16) Are you designing for the user's values?—?or your own?
11-12 (05:30) The dark pattern that cost Amazon $2.5 billion
10-12 (23:45) ChatGPT talks too much and it's ruining learning
10-12 (20:45) The deeper intentions behind the TikTok deal and Musk's EU feud
10-12 (11:16) Addressing the design-engineering gap with AI coding tools
10-12 (11:16) Building systems that strengthen product discovery judgment
09-12 (15:30) The business is the only stakeholder that matters
09-12 (13:45) How to approach creating design alternatives in a sustainable way
08-12 (22:30) Is there such a thing as mindful scrolling?
08-12 (13:30) Thought-shaped UI, sigma (Σ) shaped designers, Figma's new DS features
05-12 (21:30) The stories that keep us obedient
05-12 (21:16) The AI era needs Sigma (Σ) shaped designers (Not T or π)
05-12 (21:16) The anatomy of product discovery judgment
04-12 (21:16) Silicon clay: how AI is reshaping UX design
04-12 (21:16) Designing (or not) for community
04-12 (21:16) Getting started with Lovable: the no-hype beginner tips to building with AI
03-12 (13:30) Designing for signals: how intent & instrumentation shape AI-powered experiences
03-12 (13:30) What do Figma's updates mean for Design Systems?
03-12 (13:30) Why you need design maturity in a product organisation, and how to get it
02-12 (13:59) How design leaders use OKRs to win user research budget
02-12 (13:59) Designing decisions: Behavioral psychology that moves users
02-12 (13:59) Biophilic design is the wellness revolution happening all around us
02-12 (13:59) Unfit for uncertainty: Rethinking decision-making for missions
02-12 (13:59) We are entering the era of thought-shaped software
01-12 (21:30) A color suggestion study in accessible perceptual uniformity
01-12 (11:30) Design critiques, mandated screen addiction, locksmith stickers, accessibility lessons
30-11 (14:45) The UX behind screen time guilt
29-11 (07:59) The product designer's Lens
29-11 (07:59) The hidden design problem behind every Black Friday deal
28-11 (16:59) Creativity is dead; long live creativity
27-11 (13:59) Dawn of the undead peripheral
27-11 (13:59) The internet needs an AI off switch
27-11 (13:59) Apps have made shopping and dining less accessible, not more
26-11 (13:16) What an accessibility conference taught me about designing for all
25-11 (23:59) Florence Nightingale on vanity metrics
25-11 (23:59) Why soft skills will define design careers over the next two years
25-11 (23:59) Locksmith stickers are annoying, but kind of genius
25-11 (23:59) Unmoderated UXR, software with integrity, training LLMs on your design system
25-11 (23:59) Why your Brain Rot and social media addiction are actually design problems
25-11 (23:59) Mandated screen addiction = undemocratic design
25-11 (23:59) The onboarding Linear built without any AB Testing
25-11 (23:59) When one idea does all the work
25-11 (23:59) Human engineering
20-11 (18:16) When software has integrity
20-11 (17:59) The AI bubble isn't bursting?—?it's diffusing
20-11 (17:59) Introducing the Design Stroll
20-11 (16:16) Empathizing with a cartoon snake
19-11 (19:59) What can't be measured could break your business
19-11 (19:59) Ornament and Culture
19-11 (00:45) Cultivating the human capabilities that matter most
19-11 (00:45) How to re-use old User Research: the weakness many organizations face
19-11 (00:45) Building a digital democratic platform designed for civic matters
19-11 (00:30) The salt in the AI cake: seven emerging jobs no one is preparing for
18-11 (20:16) I trust you not-or How to build trust with AI products
18-11 (20:16) When the dark pattern is a glaring green checkmark
17-11 (23:16) Is addiction the responsibility of UX?
17-11 (14:30) AI remembers everything, the future of ethical design, the color reflex
17-11 (11:45) Mind the story gap: Why great ideas fail without meaningful narratives
17-11 (11:45) Patterns your brain can't unsee: Gestalt psychology in design
16-11 (16:59) The illusion of unmoderated UX testing
16-11 (15:16) Dear LLM, here's how my design system works
14-11 (14:59) The ship of Theseus paradox in AI-assisted writing
13-11 (00:45) What designers can learn from Zohran Mamdani's historical campaign
12-11 (13:30) The evolution of Youtube: How every platform evolves into an ad machine
12-11 (00:30) Guiding the future of ethical design
11-11 (15:45) Why it's okay to break a fundamental piece of design advice
11-11 (15:45) The future of work is sensemaking
11-11 (15:45) Learning by doing: an essential method in a design course
11-11 (11:59) When building software became easier with AI, deciding became harder
11-11 (11:59) Internalize the problem before jumping into the solution
11-11 (11:45) Let designers think
11-11 (11:45) Everything I know about behavioral design I learned at Orange Julius
10-11 (23:16) What we lose when we lose the creative struggle
10-11 (23:16) The color reflex: Psychology that fires before you think
10-11 (11:45) Designing for brain rot, Figma accessibility, Neo Robot, 10 easy UI fixes
10-11 (11:30) We can't predict the future, but we can design for it
10-11 (11:30) Synthetic developer, the solo designer's best friend?
09-11 (17:45) From design to direction: Bridging product design and AI thinking
08-11 (17:45) The invisible gap: Designing for users who reconstruct, not just read
08-11 (17:45) What the Marble Machine can teach us about design, automation, and creativity
07-11 (11:16) Material 3 Expressive: Building on the failures of flat design
06-11 (13:30) We wanted Superman-level AI. Instead, we got Bizarro.
06-11 (13:30) Is Figma in its accessibility era?
04-11 (22:16) Shifting within: creating change inside a corrupt system without losing ourselves
04-11 (22:16) RITE testing: how to test AI-driven products in a meaningful way
03-11 (23:16) How AI writing tools fail to speak to writers
03-11 (23:16) A Hippocratic Oath for tech... with teeth
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